Character Work

Here is a little foray in Zbrush. I'm enjoying it very much.



I created these Humanoids for base meshes to sculpt on in Zbrush

Female

And Male.

Here is a fodder character I got to create for Crash Mind over Mutant  I modelled him in Maya, Pulled him into Zbrush for some normal map generation.  Textured in BodyPaint and Photoshop.




Here are his texture maps, And the original concept by Brandon Reimchen